antrophiclove
← Kütüphaneye dön
Kurulum
mkdir -p .claude/skills/layout-and-composition && curl -sL https://www.antrophiclove.com/api/kaynak/layout-and-composition/raw -o .claude/skills/layout-and-composition/SKILL.md

Hedef dosya: .claude/skills/layout-and-composition/SKILL.md

Layout & Composition Reference

Table of Contents

  1. The Apple Layout Formula
  2. Top Bar Design
  3. Sidebar Navigation
  4. Content Area
  5. Empty States & Progressive Disclosure
  6. Window Chrome & Traffic Lights
  7. Multi-Window & System Integration

1. The Apple Layout Formula

Nearly every Apple utility app follows the same structural pattern:

┌─────────────────────────────────────────────────┐
│  Traffic Lights  │      Top Bar (Global Actions) │  ← ~50px, draggable
├──────────────────┼──────────────────────────────┤
│                  │                               │
│    Sidebar       │       Main Content            │
│   (Navigation)   │       (User's Data)           │
│                  │                               │
│                  │                               │
│                  │                               │
├──────────────────┴──────────────────────────────┤
│              Bottom Bar (optional)               │
└─────────────────────────────────────────────────┘

Apps that use this: Finder, Notes, Reminders, Calendar, Settings, Music, Shortcuts, Mail.

Key insight: Apps are containers for the user's information. Unlike landing pages (pre-generated content that doesn't change), apps hold data the user adds and manipulates. This is why the layout is user-focused with content at center stage.

When to Skip the Sidebar

If navigation is minimal (just browsing + searching), drop the sidebar entirely. This gives extra room for content. The app becomes essentially a single-screen utility — which is how most of Apple's best tools work. They do one thing and do it well, so the UI stays hyperfocused.


2. Top Bar Design

The top bar serves global-level actions: search, view toggles, sort, new item.

Rules:

  • Height: ~50px (this zone doubles as the window drag area)
  • Keep it sparse — do NOT clutter with actions. Let it breathe
  • Traffic lights can live here, flush left, treated as just another element
  • Search is almost always present and prominent
  • Use segmented controls for view switching (grid/list/etc.)

Example top bar structure:

[● ● ●]  [< Back]  Browse        [Search.............]  [+ New]  [⚙]

Common mistakes:

  • Too many buttons crowding the drag zone
  • Making the top bar feel like a toolbar instead of a title bar
  • Forgetting that users need to grab this area to move the window

3. Sidebar Navigation

When your app needs a sidebar:

  • Width: 200-260px, optionally resizable
  • Background: slightly different shade than content (use vibrancy/blur in native apps)
  • Sections grouped with small caps headers
  • Active item: subtle highlight, not a loud color block
  • Icons: SF Symbols style — thin, monoline, 16-20px
  • Collapsible on smaller windows

When NOT to use a sidebar:

  • App has fewer than 3 navigation destinations
  • App is a single-purpose utility
  • Content benefits more from full width

4. Content Area

The content area is the star. Everything else exists to support it.

Principles:

  • Minimize UI chrome around content — the app is a container, not a frame
  • Images and media should be large and breathable
  • Grid layouts: consistent gaps (12-16px), responsive columns
  • List layouts: generous row height, hover states, clear hierarchy
  • Detail views: slide-out panels preferred over full page navigation (keeps context)

Grid layout guidelines:

Small window:   2 columns
Medium window:  3 columns
Large window:   4-5 columns
Gap:            12-16px
Padding:        16-24px from edges
Corner radius:  8px on cards

Detail / Preview pattern: Instead of navigating to a new page, slide out a panel from the right. This maintains context — the user can still see the grid behind the preview. Include a floating action bar in the preview for common actions (copy, delete, share, etc.).


5. Empty States & Progressive Disclosure

Empty state: When there's no content, show a clean, inviting placeholder.

  • Centered in the content area
  • Simple icon or illustration (not busy)
  • One line of text explaining what goes here
  • A clear CTA to get started
  • All filters, toolbars, and secondary UI should be HIDDEN — they're useless without content

Progressive disclosure: Only show UI when the user needs it.

  • Filters appear after content exists
  • Metadata appears on hover or click, not by default
  • Advanced options tucked behind a "..." menu or settings
  • Search expands from a collapsed state when triggered

Ask yourself: What is the minimum UI needed to let the content shine?


6. Window Chrome & Traffic Lights

Traffic light buttons (close, minimize, maximize):

  • Always positioned top-left
  • Integrate them INTO the UI — they should feel like part of the sidebar or top bar, not a separate system element
  • Standard spacing: 8px from top-left corner, 8px between dots
  • Size: 12px diameter circles
  • Colors: red (#FF5F57), yellow (#FEBC2E), green (#28C840)
  • On hover: show ×, −, + icons inside
  • When window is inactive: all three become gray (#CDCDCD)

Window properties:

  • Corner radius: 10px (macOS standard)
  • Shadow: layered — inner subtle shadow + outer soft spread
  • Border: 0.5px solid with low opacity for definition
  • Background: respect vibrancy when possible (slight transparency + blur)

Simulating in web/React:

.macos-window {
  border-radius: 10px;
  box-shadow:
    0 0 0 0.5px rgba(0,0,0,0.1),
    0 2px 8px rgba(0,0,0,0.08),
    0 8px 30px rgba(0,0,0,0.12);
  overflow: hidden;
}

7. Multi-Window & System Integration

Native macOS apps don't live only in their main window. Consider:

Popovers: Small floating panels for settings, quick actions, or confirmations. Appear near the triggering element with an arrow pointing to it.

Panels / Sheets: Slide down from the top of the window for modal-ish interactions that don't take over the whole screen.

Quick-access windows: Triggered by global keyboard shortcuts (like Spotlight via Cmd+Space). These float above everything, have no traffic lights, and are minimal — just the essential input + action. They should:

  • Slide in quietly from the side or fade in from center
  • Have backdrop blur (native vibrancy feel)
  • Disappear on Escape or after completing the action
  • Collapse into a toast notification on success

Toast notifications: After an action completes, show a small confirmation that slides away automatically. This is optimistic UI — assume success, process in background.

System tray / Menu bar: Some apps live primarily in the menu bar (like Paste, Bartender). Consider if your app benefits from always-available access without being a full window.

Share sheet: Apple's universal share button (square with up-arrow). Include it for any content that might leave your app.